Rants tag

Rants, ruminations, and rambling remarks from my mad, meandering, muddled mind.

Monday, June 29, 2015

On a Whim

I have discovered an unfortunate pattern in my posting schedule. As an instructor, I find that on days when I am "on the podium," I am less inclined to write in the evening, and I don't really have any time to bang one out during the day. I also spend quite a bit of time in the evening editing news stories on Holosuite Media. And before I know it, a week and half has gone by with virtually no activity here on IHTtS. I started this post at least a week ago, but then time slipped on by.

As you might know from my comments on my last post, I fairly quickly decided to drop kitty Achillea; not because I didn't like her, but because I knew I wanted a male Firran, and I wanted to keep a slot open to create a battle buddy for Scooter's toon, should she decide to play, as well. The hair options are really limited if one wants any kind of realism (on a catperson), but I ended up with a look I like for fuzzy Rowanblaze. He's kind of tiger striped—though there is a more distinct tiger pattern available—and I did my best to match his hair (mane?) to his stripes. Rather than pick up Archery as on Achillea, I went with Sorcery to begin, which in ArcheAge (pronounced with a hard "k," as I discovered—"Ark-Age") means elemental magic: fire, ice, and lightning. Later, I picked up Witchcraft, and I am angling for Vitalism third, making this Rowan a "Shaman." I think it's a good fit for the type of characters I usually give my personal moniker.

I'm not sure why, but I thought the Sorceror would be really squishy, and he may be. But after picking up on a few of the basic ability mechanics I'd missed at first, he can mow down just about anything before it even touches him. The prime example is that the initial Flamebolt spell takes a second to cast, but then can be fired off three times in rapid succession. Combos, which for me are almost always in effect, create a ton of damage. Granted, fuzzy Rowan is still really low level, so that may change in the near future.
In the end, I haven't really gotten to play him much. SWTOR—and its subscription—still pull me in that direction, though I think I am going to start really running through the stories rather than dabble on planet quests, both so I can see them before the 12xXP goes away, and to get the legacy advantages. I'll have to forgo some of the Light/Dark points and affection gains available, but I may return to the planet-side stuff later. . .
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Friday, June 19, 2015

The Bel Effect

So Aggrochat Episode 60 was called "Second Chances," and Belghast, along with his cohorts from Stalwart Gaming, were talking about games they had recently returned to after having discarded them for various reasons. Featured in this discussion was ArcheAge, a Korean import brought to the States by Trion Worlds, of Rift fame. (Forgive me if you know all this already.)

Scooter and I had enjoyed dabbling in ArcheAge last fall; however, technical issues with her computer kept us from getting very far before we gave up. But I was intrigued by the Skill/Class system and character progression at the time. My recent trip to Seoul helps me appreciate some of the elements of the game as well, like the townsfolk speaking Korean, the design of the Harani, etc.

In any event, the Aggrochat episode made me think it would be cool to try it again. You know, to keep from burning out on SWTOR stories (which, as you know, we have also been giving a second chance). I had uninstalled it somehow, and I think I used a different login than my Rift account (all now linked through Trion's Glyph). On top of this, something glitched right near the end of the installation process, and I had to start over. Then stuff and things happened. All that meant that, even though I decided to check it out on Tuesday evening, it was last night before I was able to log in and create a character.

Following Bel and the Aggrochat crew, I decided to role a Firran on Tahyang server (doubly appropriate since Tahyang was the legendary prophet/leader of the Firran). I wasn't too sure about the females, who seem very kawaii (if that term can be used for a Korean aesthetic). As opposed to the male Firran, who are much more catlike. But Scott Rankin likes them, and thinks they look more alien than human, and they don't need to be that catlike anyway. After messing around with the character creator for at least an hour wherein I discovered that they can be given more feline features, I came up with a face I liked. So, meet the ArcheAge version of Achillea (I almost gave her green hair). I only got up to level 5 or 6 before logging off, starting with Archery, and picking up Occultism along the way. I plan to make Vitality my third skillset, forming the class referred to as Blood Arrow. I may still role a male Firran, and save the cute for a Harani. Maybe I can even convince Scooter to give the Cat Folk a try.
~~~
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This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.

Thursday, June 18, 2015

Yet Another Alt

On Sunday, I raced through the "end" of the Inquisitor story on Tollkirsche; that is, the third chapter of Vanilla SWTOR. Consequently, I unlocked the Red Sith Pureblood race for all classes. My original impetus for this was to create a "special snowflake" Red Sith Jedi (Lightside, of course), which I am sure has been done a hundred times already. However, for some irrational reason, I don't want to start a Jedi right now, so I ended up creating a Smuggler.

Captain Albarossa is a tough-as-nails freighter pilot who will take just about any job if there are enough credits involved. A milk run to Ord Mantell ended up being a huge headache, as the Jewel of Vasar, Albarossa's ship, was hijacked along with its cargo while he was in port. Cutting a bloody path across Avilatan Island, Albarossa tried to track down the gun shipment and the Jewel, as well as the double-crossing scum who stole them. Now he's on his way to Coruscant, reluctantly teaming up with Corso Riggs, a Mantellian mercenary with a grudge and a gun fetish.

Albarossa can literally charm the pants off many of the ladies he encounters, who find his smoldering eyes and chiseled visage irresistible. However, dark and greedy, he's all about the credits, and woe be unto anyone who stands between him and that big payday. The "over-grown padawan" Riggs is not going to be happy with his new sidekick's decisions most of the time, I'll bet.

He's not quite the gentle snowflake I'd envisioned upon completing my Red Sith Assassin. Albarossa ("Red Dawn") is a variety of wine grape from the Veneto wine region of Italy. I had a difficult time coming up with a good name that fits my general theme. But I like how his name is sort of descriptive—he's kind of the color of red wine—while also making him sound a bit like a pirate. I also like how most of the darkside conversation choices make him sound a bit tougher. I always thought the male smuggler sounded like a milquetoast, wishing they'd used the gravely baritone who voiced Nico Okarr in the "Return" trailer. As it turns out, the smuggler's spineless tone was as much a result of the lightside dialogue I'd been choosing as the performance of the voice actor. Now all I need is a cool hat... and a duster.
~~~
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This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.

Monday, June 15, 2015

Speeder Keys

UPDATE, 6/16/15, 8:00 p.m CDT: The keys seem to have expired. If you haven't redeemed yours, I think it's too late. Sorry, folks.
UPDATE, 6/16/15, 7:30 a.m CDT: All Keys have been claimed, pending Velvet Silk's response. Congratulations, folks. :)
UPDATE, 7:23 p.m. CDT: I need contact information from Velvet Silk, but other than that... Only one key not spoken for.
UPDATE, 3 p.m. CDT: Only two keys not spoken for.  If you're interested, let me know. I'll be distributing them in about three hours.
UPDATE, 11 a.m. CDT: Four keys left. I decided to hold onto the comments for now, will be contacting the individuals later with the keys.

No time for a contest—particularly since I thought today was the 14th, not the 15th—I have Prinawe Congregate speeder keys available for the first nine (9) folks that express interest in the comments below. I'm temporarily opening comments to anonymous readers, but I am also moderating all comments, so you can leave contact information if you would like. The simplest would be to include Google+ or Twitter handles and I will contact you privately with the key in about 10 hours. The deadline for submitting the key to BioWare is 17 June, two days from now.
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Creative Commons License
This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.

Wednesday, June 10, 2015

#NBI2015Safari Winners

I did not do nearly enough to promote one of the best events of the Newbie Blogger Initiative this year, which was the NBI Safari, sponsored by CT Murfy over at Murf Versus. As it turns out, the Safari was a screenshot contest, and he has now posted the winners, based on viewer votes. Head on over to check out all the great pics people posted and maybe add some folks to your regular reading rotation.
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Creative Commons License
This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.